Working over a decade in games and interactive media, it takes more than an idea or desire to succeed. You must ship. Great Art is not boring, predictable, or safe. Remark-ability is almost always new, untested and risky. I've been fortunate to have worked on many amazing projects and teams. My experience includes visual development, art direction and production design for game and interactive studios such as Blizzard Entertainment, Activision, Kabam and many others. More importantly, I love to build teams and foster environments for artists to grow and thrive in. Creative and exciting environments are where risk taking and remarkable ideas happen.
Always striving to find new ways to provide value, I also host a weekly podcast called Creative Trek. We go behind the minds of top creative professionals and artists around the world who share their valuable insights and stories to help you thrive in the creative marketplace.